Game Jam project
Play as an employee seeking promotion by scouring the desks faster than their competitor. Only problem, the more the player accelerates the less he sees in front of him. Manage your speed!
The theme of the Game Jam was: 2 steps forward, 1 step back. So I wanted to create an experience where you have to take a step back in a context where you have to go as quickly as possible.
It is a Runner where you don't have to manage your speed to have enough information about your environment and therefore slow down during a race, when you have to arrive as quickly as possible.
Players play on the same screen and see the opponent's progress, allowing each player to adapt to the opponent's game whether it is on speed or management of traps.